Wreckreation, the new driving game set to release on October 28, 2025, promises to combine a vast open world with arcade crash physics and a track-building system completely unbound by reality. Loops, jumps, it’s all there. It’s not quite at the absurdity level of Mario Kart, but it looks like a cross between Burnout and Forza Horizon, all sprinkled with a good dose of Hot Wheels aesthetic.
A Gigantic World to Create and Destroy
Studio THQ Nordic has unveiled a new trailer confirming the release date and platforms (PC, PlayStation 5, and Xbox Series X|S). The official concept is as follows: “Wreckreation is the home of your own MixWorld, a 400-square-kilometer racing realm that you can create, shape… and destroy.”
The game is developed by Three Fields Entertainment, the team behind the beloved Burnout series. Everything they produce is worth a look if you’re a fan of driving games.


Wreckreation screenshots. THQ Nordic
Deep Customization of Cars and Tracks
The cars appear to be unlicensed models but draw inspiration from iconic designs. The depth of customization, both of the vehicles themselves and the environment you drive in, seems to be the real selling point. If you like the idea of building tracks that defy the laws of gravity and then smashing cars to pieces, this game is for you.
The Live Mix Feature: Create in Real Time
A recent press release describes a revolutionary feature, the “Live Mix,” which suggests an influence from Fortnite in real-time building:
“…Wreckreation goes further with its revolutionary Live Mix feature. At any time, players can open the build menu and shape their own racing paradise. Build highways that reach the clouds, design loops, ramps, and jumps, or place billboards, houses, decorations, and even giant dinosaur statues. Creativity has no limits—and everything can be shared. Invite your friends to race, crash, and explore your wonderful personal racing world together.”
Although I generally prefer car games that are a bit more grounded in reality (like Need For Speed or Forza Horizon), I can definitely see myself getting lost in creating absurd tracks and watching the spectacle of destruction.